Summary
The NAFTA Games Software industry profile provides top-line qualitative and quantitative summary information including: market size (value 2017-21, and forecast to 2026). The profile also contains descriptions of the leading players including key financial metrics and analysis of competitive pressures within the market.
Key Highlights
- The North American Free Trade Agreement (NAFTA) is a trade agreement between the countries in North America: the US, Canada and Mexico. The games software retail industry within the NAFTA countries had a total market value of $23,659.5 million in 2021.The Mexico was the fastest growing country, with a CAGR of 8.2% over the 2017-21 period.
- Within the games software retail industry, the US is the leading country among the NAFTA bloc, with market revenues of $20,953.0 million in 2021. This was followed by Canada and Mexico, with a value of $1,783.5 and $923.1 million, respectively.
- The US is expected to lead the games software retail industry in the NAFTA bloc, with a value of $25,352.0 million in 2026, followed by Canada and Mexico with expected values of $2,365.7 and $1,465.4 million, respectively.
Scope
- Save time carrying out entry-level research by identifying the size, growth, and leading players in the NAFTA games software market
- Use the Five Forces analysis to determine the competitive intensity and therefore attractiveness of the NAFTA games software market
- Leading company profiles reveal details of key games software market players’ NAFTA operations and financial performance
- Add weight to presentations and pitches by understanding the future growth prospects of the NAFTA games software market with five year forecasts
- Compares data from the US, Canada and Mexico, alongside individual chapters on each country.
Reasons to Buy
- What was the size of the NAFTA games software market by value in 2021?
- What will be the size of the NAFTA games software market in 2026?
- What factors are affecting the strength of competition in the NAFTA games software market?
- How has the market performed over the last five years?
- How large is the NAFTA games software market in relation to its regional counterparts?
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Table of Contents
1 Introduction
1.1. What is this report about?
1.2. Who is the target reader?
1.3. How to use this report
1.4. Definitions
2 NAFTA Games Software Retail
2.1. Industry Outlook
3 Games Software Retail in Canada
3.1. Market Overview
3.2. Market Data
3.3. Market Segmentation
3.4. Market outlook
3.5. Five forces analysis
4 Macroeconomic Indicators
4.1. Country data
5 Games Software Retail in Mexico
5.1. Market Overview
5.2. Market Data
5.3. Market Segmentation
5.4. Market outlook
5.5. Five forces analysis
6 Macroeconomic Indicators
6.1. Country data
7 Games Software Retail in The United States
7.1. Market Overview
7.2. Market Data
7.3. Market Segmentation
7.4. Market outlook
7.5. Five forces analysis
8 Macroeconomic Indicators
8.1. Country data
9 Company Profiles
9.1. Sanborn Hermanos SA
9.2. Valve Corporation
9.3. Amazon.com, Inc.
9.4. Walmart Inc
9.5. Target Corp
9.6. GameStop Corp
10 Appendix
10.1. Methodology
10.2. About MarketLine
List of Tables
Table 1: NAFTA countries games software retail industry, revenue ($m), 2017-26
Table 2: NAFTA countries games software retail industry, revenue ($m), 2017-21
Table 3: NAFTA countries games software retail industry forecast, revenue ($m), 2021-26
Table 4: Canada games software retail market value: $ million, 2016-21
Table 5: Canada games software retail market geography segmentation: $ million, 2021
Table 6: Canada games software retail market distribution: % share, by value, 2021
Table 7: Canada games software retail market value forecast: $ million, 2021-26
Table 8: Canada size of population (million), 2017-21
Table 9: Canada gdp (constant 2005 prices, $ billion), 2017-21
Table 10: Canada gdp (current prices, $ billion), 2017-21
Table 11: Canada inflation, 2017-21
Table 12: Canada consumer price index (absolute), 2017-21
Table 13: Canada exchange rate, 2017-21
Table 14: Mexico games software retail market value: $ million, 2016-21
Table 15: Mexico games software retail market geography segmentation: $ million, 2021
Table 16: Mexico games software retail market distribution: % share, by value, 2021
Table 17: Mexico games software retail market value forecast: $ million, 2021-26
Table 18: Mexico size of population (million), 2017-21
Table 19: Mexico gdp (constant 2005 prices, $ billion), 2017-21
Table 20: Mexico gdp (current prices, $ billion), 2017-21
Table 21: Mexico inflation, 2017-21
Table 22: Mexico consumer price index (absolute), 2017-21
Table 23: Mexico exchange rate, 2017-21
Table 24: United States games software retail market value: $ million, 2016-21
Table 25: United States games software retail market geography segmentation: $ million, 2021
Table 26: United States games software retail market distribution: % share, by value, 2021
Table 27: United States games software retail market value forecast: $ million, 2021-26
Table 28: United States size of population (million), 2017-21
Table 29: United States gdp (constant 2005 prices, $ billion), 2017-21
Table 30: United States gdp (current prices, $ billion), 2017-21
Table 31: United States inflation, 2017-21
Table 32: United States consumer price index (absolute), 2017-21
Table 33: United States exchange rate, 2017-21
Table 34: Sanborn Hermanos SA: key facts
Table 35: Sanborn Hermanos SA: Key Employees
Table 36: Valve Corporation: key facts
Table 37: Valve Corporation: Key Employees
Table 38: Amazon.com, Inc.: key facts
Table 39: Amazon.com, Inc.: Annual Financial Ratios
Table 40: Amazon.com, Inc.: Key Employees
Table 41: Amazon.com, Inc.: Key Employees Continued
Table 42: Walmart Inc: key facts
Table 43: Walmart Inc: Annual Financial Ratios
Table 44: Walmart Inc: Key Employees
Table 45: Walmart Inc: Key Employees Continued
Table 46: Walmart Inc: Key Employees Continued
Table 47: Walmart Inc: Key Employees Continued
Table 48: Target Corp: key facts
Table 49: Target Corp: Annual Financial Ratios
Table 50: Target Corp: Key Employees
Table 51: Target Corp: Key Employees Continued
Table 52: GameStop Corp: key facts
Table 53: GameStop Corp: Annual Financial Ratios
Table 54: GameStop Corp: Key Employees
List of Figures
Figure 1: NAFTA countries games software retail industry, revenue ($m), 2017-26
Figure 2: NAFTA countries games software retail industry, revenue ($m), 2017-21
Figure 3: NAFTA countries games software retail industry forecast, revenue ($m), 2021-26
Figure 4: Canada games software retail market value: $ million, 2016-21
Figure 5: Canada games software retail market geography segmentation: % share, by value, 2021
Figure 6: Canada games software retail market distribution: % share, by value, 2021
Figure 7: Canada games software retail market value forecast: $ million, 2021-26
Figure 8: Forces driving competition in the games software retail market in Canada, 2021
Figure 9: Drivers of buyer power in the games software retail market in Canada, 2021
Figure 10: Drivers of supplier power in the games software retail market in Canada, 2021
Figure 11: Factors influencing the likelihood of new entrants in the games software retail market in Canada, 2021
Figure 12: Factors influencing the threat of substitutes in the games software retail market in Canada, 2021
Figure 13: Drivers of degree of rivalry in the games software retail market in Canada, 2021
Figure 14: Mexico games software retail market value: $ million, 2016-21
Figure 15: Mexico games software retail market geography segmentation: % share, by value, 2021
Figure 16: Mexico games software retail market distribution: % share, by value, 2021
Figure 17: Mexico games software retail market value forecast: $ million, 2021-26
Figure 18: Forces driving competition in the games software retail market in Mexico, 2021
Figure 19: Drivers of buyer power in the games software retail market in Mexico, 2021
Figure 20: Drivers of supplier power in the games software retail market in Mexico, 2021
Figure 21: Factors influencing the likelihood of new entrants in the games software retail market in Mexico, 2021
Figure 22: Factors influencing the threat of substitutes in the games software retail market in Mexico, 2021
Figure 23: Drivers of degree of rivalry in the games software retail market in Mexico, 2021
Figure 24: United States games software retail market value: $ million, 2016-21
Figure 25: United States games software retail market geography segmentation: % share, by value, 2021
Figure 26: United States games software retail market distribution: % share, by value, 2021
Figure 27: United States games software retail market value forecast: $ million, 2021-26
Figure 28: Forces driving competition in the games software retail market in the United States, 2021
Figure 29: Drivers of buyer power in the games software retail market in the United States, 2021
Figure 30: Drivers of supplier power in the games software retail market in the United States, 2021
Figure 31: Factors influencing the likelihood of new entrants in the games software retail market in the United States, 2021
Figure 32: Factors influencing the threat of substitutes in the games software retail market in the United States, 2021
Figure 33: Drivers of degree of rivalry in the games software retail market in the United States, 2021